#ifndef __MENU_SCENE_H__
#define __MENU_SCENE_H__

#include "cocos2d.h"
USING_NS_CC;

class MenuScene : public CCLayer
{
public:
	static CCScene* scene();
	CREATE_FUNC(MenuScene);
	bool init();

	void EnterLesson(CCObject* sender);

	bool ccTouchBegan(CCTouch* touch, CCEvent* ev);
	void ccTouchMoved(CCTouch* touch, CCEvent* ev);
};

#endif // __MENU_SCENE_H__